default partial xkb_types "default" {

    
    
    

    virtual_modifiers  Alt, LevelThree, Super;

    type "PC_ALT_LEVEL2" {
	modifiers = Alt;
	map[None] = Level1;
	map[Alt] = Level2;
	level_name[Level1] = "Base";
	level_name[Level2] = "Alt";
    };

    type "PC_SUPER_LEVEL2" {
	modifiers = Super;
	map[None] = Level1;
	map[Super] = Level2;
	level_name[Level1] = "Base";
	level_name[Level2] = "Super";
    };

    type "PC_SHIFT_SUPER_LEVEL2" {
	modifiers = Shift + Super;
	map[None] = Level1;
	map[Super + Shift] = Level2;
	preserve[Shift] = Shift;
	preserve[Super] = Super;
	level_name[Level1] = "Base";
	level_name[Level2] = "Super";
    };

    type "PC_CONTROL_LEVEL2" {
	modifiers = Control;
	map[None] = Level1;
	map[Control] = Level2;
	level_name[Level1] = "Base";
	level_name[Level2] = "Control";
    };

    type "PC_CONTROL_SUPER_LEVEL2" {
	modifiers = Control + Super;
	map[None] = Level1;
	map[Control+Super] = Level2;
	preserve[Control] = Control;
	preserve[Super] = Super;
	level_name[Level1] = "Base";
	level_name[Level2] = "Control + Super";
    };

    type "CTRL+ALT" {
	modifiers = Shift + LevelThree + Control + Alt;
	map[None] = Level1;
	map[Shift] = Level2;
	map[LevelThree] = Level3;
	map[LevelThree+Shift] = Level4;
	map[Control] = Level1;
	map[Control+Shift] = Level2;
	map[Control+LevelThree] = Level3;
	map[Control+LevelThree+Shift] = Level4;
	map[Alt] = Level1;
	map[Alt+Shift] = Level2;
	map[Alt+LevelThree] = Level3;
	map[Alt+LevelThree+Shift] = Level4;
	map[Control+Alt] = Level5;
	map[Control+Alt+Shift] = Level2;
	map[Control+Alt+LevelThree] = Level3;
	map[Control+Alt+LevelThree+Shift] = Level4;
	preserve[Alt] = Alt;
	preserve[Alt+Shift] = Alt;
	preserve[Alt+LevelThree] = Alt;
	preserve[Alt+LevelThree+Shift] = Alt;
	preserve[Control] = Control;
	preserve[Control+Shift] = Control;
	preserve[Control+LevelThree] = Control;
	preserve[Control+LevelThree+Shift] = Control;
	preserve[Control+Alt+Shift] = Control+Alt;
	preserve[Control+Alt+LevelThree] = Control+Alt;
	preserve[Control+Alt+LevelThree+Shift] = Control+Alt;
	level_name[Level1] = "Base";
	level_name[Level2] = "Shift";
	level_name[Level3] = "AltGr";
	level_name[Level4] = "Shift AltGr";
	level_name[Level5] = "Ctrl+Alt";
    };

};
